Multimedia/ Graphics
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| Course No رقم المساق | Course Name اسم المساق | Credit hours الساعات المعتمدة | Course Description وصف المساق |
|---|---|---|---|
| 4001 | Arabic Language | 3 | This course covers a various number of linguistic issues in Arabic language. It aims to provide the student with a high level of skills and practices that would contribute to promote his language abilities either spoken or written. |
| 4002 | Islamic Culture | 3 | This course is designed to emphasize a group of principles and thoughts that affect human attitudes to life from an Islamic point of view. It stresses the direct relationship between man and Allah, and aims at improving this life by liberating the human m |
| 4320 | Modern History of Palestine | 3 | This course is designed to acquaint students with the process of writing, and the mechanisms of proofreading and revision so that the focus is on the mechanics of writing and development, such as cause and effect and comparison and classification and deal |
| 8200 | Effective English Language Use | 3 | This course is designed to acquaint students with the process of writing, and the mechanisms of proofreading and revision so that the focus is on the mechanics of writing and development, such as cause and effect and comparison and classification and deal |
| 8239 | Skills for Life | 2 | he transition from high school to university can be a challenge for many students. Learning expectations are different. The student must play a more effective role in the learning process and assume greater responsibility, and he must adapt to the new learning culture very quickly. This course is designed to assist the student in the transition process more easily and to increase and develop important life skills related to the student's personal behaviors, so that he is better prepared for his academic and professional career. This course focuses on self-awareness, personal growth, and building positive relationships with others. Through these skills, along with the desire and dedication to learn, and the desire to help others, a student can be successful at the university, able to make significant contributions to his family, employers, societies and the world at large |
| 8991 | Computer Skills | 3 | This course aims to identify the history of computer development, computer components, its various units, input and output units, computer software and its applications, computing ethics, computer crimes and viruses, cloud computing, and electronic commerce |
| 8992 | Computer Skills LAB | 1 | This lab will focus on making the students familiar with MS Office (including MS Word, MS Excel, and MS PowerPoint), and Flowchart |
| 8996 | English A2 | 0 | This course is designed to help minor university students with the beginner A1 and A2 levels improve their English Language proficiency in the four skills (reading, writing, listening and speaking) to reach the pre-intermediate level (B1) as benchmarked by the Common European Framework of Reference (CEFR). It places the students and their needs at the center of the learning process by ensuring that they encounter the most relevant and useful language at the right point in their learning. The English A2 course is rich in practical activities as it provides students with a wide variety of listening, speaking, and writing tasks that motivate them, address their language needs, develop their skills, and help them to become confident users of the English language. It also integrates students with using technology to serve their educational purposes, by means of Google Classroom and Cambridge One Learning Management System to watch purposeful educational videos and carry out online tasks and homework to increase their exposure to the language. |
| 8997 | English B1 | 3 | This course is a continuation to course English A2. It is designed to help minor university students with the beginner A2 level improve their English Language proficiency in the four skills (reading, writing, listening and speaking) to reach the pre-intermediate level (B1) as benchmarked by the Common European Framework of Reference (CEFR). It places the students and their needs at the center of the learning process by ensuring that they encounter the most relevant and useful language at the right point in their learning. The English B1 course is rich in practical activities as it provides students with a wide variety of listening, speaking, and writing tasks that motivate them, address their language needs, develop their skills, and help them become confident users of the English language. It also integrates students with using technology to serve their educational purposes, by means of Google classroom and Cambridge One Learning Management System to watch purposeful educational videos and carry out online tasks and homework to increase their exposure to the language. |
| 8999 | Entrepreneurship | 2 | Its course is designed to help students consider becoming job innovators rather than just job seekers. It is an introduction to the practice of entrepreneurship and an opportunity for participants to consider their preparation for an entrepreneurial career and more advanced training in entrepreneurship. It covers the nature of entrepreneurship, different types of career opportunities, identifying local entrepreneurs, assessing entrepreneurial trends and identifying potential challenges and risks that entrepreneurs may face. |
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| Course No رقم المساق | Course Name اسم المساق | Credit hours الساعات المعتمدة | Course Description وصف المساق |
|---|---|---|---|
| 4308 | Hebrew Language | 3 | Designed to study the basic Hebrew language skills. Students will learn listening, speaking, reading, and writing skills in Hebrew. The relation between Hebrew and other languages will also be high lighted. |
| 4321 | Development in the Arabic World | 3 | This course covers the following topics: the economy, social status and civil in the Arab world, the analysis of the situation of the Arab at the international level, the principles of development, the characteristics of Arab integration, the fundamental |
| 4322 | Contemporary Problems | 3 | This course discusses the fundamental problems humanity face. These problems affect people as individuals or groups in terms of the social economic, political or health aspects, and which, in turn, affect their happiness. |
| 4323 | French Language | 3 | Designed to study the language and culture of French speakers. Students will develop rudimentary listening, speaking, reading and writing skills in French, and will study cultural, geographical, and historical aspects of French and other French – speaking |
| 4325 | Spanish Language | 3 | Designed to study the language and culture of Spanish speakers. Students will develop rudimentary listening, speaking, reading and writing skills in Spanish, and will study cultural, geographical, and historical aspects of Spanish and other Spanish – spea |
| 4326 | German Language | 3 | Designed to study the language and culture of German speakers, Students will develop rudimentary listening, speaking, reading and writing skills in German, and will study cultural, geographical, and historical aspects of German and other German – speaking |
| 4622 | Democracy, Human Rights, & Human International Law | 3 | The course stresses the notion of democracy, its history with new applied samples in view of studying the Palestinian situation. It also emphasizes the notion of human rights and its history, in addition to the tools and mechanisms adapted to protect thes |
| 5440 | Home Garden | 3 | This course includes the definition of home garden and its benefits, problems and objectives, design and choice of location in addition to its role in achieving food security for developing communities and building a strong family agricultural economy. |
| 5456 | Turkish Language | 3 | Study the basics and principles of the Turkish language, where the four language skills include reading, writing, speaking, and listening. To the level in which he is able to write correct sentences, express himself in simple words, and understand reading and listening at the level of a paragraph about things related to and surrounding him. |
| 5975 | Integrity Transparency and anti-corruption | 3 | |
| 8011 | Palestinian prisoners movement | 3 | This course deals with the captive movement from multiple aspects, the most important of which is the cultural aspect. The development of the captive movement was divided into four stages, the first being the stage of cultural repression (1967-1972), the stage of struggle and rebellion (1972-1980), the stage of prosperity (1980-1991), and the stage of fluctuation 1992. The process of struggle development, the state of ups and downs in the struggle of the captive movement, and there is a stage of the criterion of resistance activity for the Palestinian people, the degree of revolutionary violence against the occupier and its reflection on prisons, and there is a stage of detention periods according to the cases of central prisons and the events and cases of progress and decline |
| 8237 | Psychology | 3 | This course explores the psychological and sociological dimensions of artistic and visual design practices, with a focus on theories of aesthetic reception, key concepts in cognitive psychology, and the influence of human emotions and motivations on the creation and perception of art. It also addresses foundational ideas from psychoanalytic theory and creativity theory, emphasizing the dynamic relationship between the individual and society within artistic and communicative contexts. The course is tailored to enhance students’ understanding of the psychological and cultural impact of design, particularly within the field of multimedia and graphic arts. |
| 8989 | Physical education | 3 | |
| 30198 | Sustainable Business Development | 3 | |
| 30199 | Sustainable leadership | 3 |
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| Course No رقم المساق | Course Name اسم المساق | Credit hours الساعات المعتمدة | Course Description وصف المساق |
|---|---|---|---|
| 4015 | Methods of Scientific Research | 2 | Science and its objectives, scientific thinking, concepts and fields of scientific research, human knowledge, the library and its role in research and knowledge, methods of scientific research (historical method, descriptive method, procedural method, experimental method), research problem, research plan, research hypotheses, samples |
| 4736 | Art History | 3 | Provides a scientific introduction to the philosophy of art history through historical-analytical reading of the emergence and development of artistic activity since prehistoric times, through the cultural centers in the ancient East, then Islamic arts, and up to modern European arts. |
| 5790 | Digital Photography | 3 | Through this course, the student becomes familiar with the different types of digital cameras and the differences between them, then learns about various shooting modes, both standard and professional. The student will also explore different types of lenses, filters, and accessories, as well as how to mount them on the camera. Additionally, the course covers types of indoor and outdoor lighting and how to utilize light to capture professional-quality photos. Students will also learn about photography techniques such as panoramic photography and others, as well as different shooting angles, types of shots, and other related topics. In the practical part, students will apply what they have learned in the theoretical section using professional cameras, enabling them to master camera settings, shooting modes, and lighting setups to produce professional-level photographs. |
| 8110 | Principles of Design 1 | 3 | Introduction to design science: It consists from two parts - theoretical: It deals with the relationship of design with nature and the most important elements and foundations of the design process from a scientific point of view. And the practical part in which the student will practice creating design structures in black on white surfaces which achieve knowledge, a sense of design and its components from the elements and foundations |
| 8113 | Aesthetics and Arts | 3 | (3 credit hours-theoretical course) addresses a historical and analytical study of the most important and prominent aesthetic theories through the ages, starting from ancient civilizations (Babylon, Greece and the Romans) through the philosophy of aesthetic among Arabs and Muslims, modern European aesthetic philosophy, to the aesthetics in the American continent then the contemporary European philosophical thesis (postmodernism). |
| 8121 | Drawing | 3 | (3 academic hours) a practical course - introduction to training the student the skills of free drawing (academic drawing) by simulating different topics of still-life, models of the human body and landscape by using different of linear materials. |
| 8122 | Colors Theory | 3 | (3 Credit hours - 1 theoretical hour and 2 practical3) The theoretical part deals with the most important elements of color theory (color divisions, primary, secondary and neutral, and the concepts of harmony and contrast, saturation, value and brightness) as well as the psychological and social significance of color, then color and graphic design, and the practical side includes the application of the theoretical part. |
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| Course No رقم المساق | Course Name اسم المساق | Credit hours الساعات المعتمدة | Course Description وصف المساق |
|---|---|---|---|
| 8111 | Digital Design | 3 | Through this course the students work with one of popular design application which is Adobe illustrator in addition to introduction about adobe InDesign, they know about the vector-based application and the importance of using it in printing works, know about the brand for companies and organizations, designs of logos, posters, brochures, book covers, and more…, they know about the tools that used in digital drawing and design which help them also in user interface design for web, mobile application, tablet, and more…, they work on design books and magazine, they know how to draw and design with simple and complex objects dealing with colors and gradients, set correct sizes and export files with suitable way, they know the types of logos and some of the design theories. |
| 8115 | Digital Image Processing | 3 | This course aims to acquire the student with all the skills needed for image manipulation, by using Adobe Photoshop software, the students will know the differences between vector and pixel-based application, selection types, masks, photo edit and merge, types of layers, edit photo lighting by curves, levels, and more…, work with different images types and save the files with suitable image type, work with colors and gradients, digital drawing, use brushes, create and deal with actions, data set and variables, create and use mockups. |
| 8221 | English for Business | 3 | This course aims to help students achieve good competence in English in the workplace. This course focuses on reading, listening, speaking, and writing for learners who need to understand and express basic business and economic concepts. It covers the most important areas of management, production, marketing, finance, and macroeconomics. Drawing on this textbook, instructors will provide students with opportunities to discuss ideas and issues with other students (in pairs or small groups), and to develop and defend their own point of view. With a particular focus on the listening activities provided in this textbook, speaking skills will also be enhanced through initiating discussions around the audio texts presented during lectures, and sometimes in the academic Facebook group that relies on the flipped classroom method adopted as a recent trend in higher education |
| 30050 | Introduction to Multimedia | 3 | A theoretical course aimed at introducing students to the fundamental concepts of multimedia and its historical and technological development, with a focus on the components and applications of multimedia in digital environments. The course covers a range of theoretical topics that form a knowledge base for learners in this field, such as: textual media, audio, digital images, video, and animation. It also discusses how to utilize multimedia elements in digital projects, ethics, and issues related to copyright and licensing. |
| 30051 | Psychology and Sociology of Arts and Design | 2 | |
| 30052 | Digital Audio editing and Production | 3 | This course covers the theoretical and practical foundations of digital audio production, including sound recording, editing, and audio post-production. Students will use software such as Adobe Audition and Pro Tools to learn how to create professional audio content for use in audio and video production, games, and other multimedia projects. The focus is on sound quality enhancement techniques, adding sound effects, audio mixing, and using AI tools in digital sound production. Practical projects enable students to produce audio content that reflects their technical and creative skills. |
| 30053 | Digital Video editing and Production | 3 | In this course, the student learns advanced video editing and post-production skills by working on comprehensive practical projects. The course focuses on developing visual storytelling abilities and understanding different editing styles, such as fast-paced cuts or dramatic montage, while applying color grading techniques to enhance visual quality. It also covers adding basic visual effects, synchronizing audio and sound effects with footage, to achieve professional output suitable for films and video reports. The course aims to equip students with the ability to produce high-quality visual content, from the initial editing stages to the final export. Through hands-on projects, students will practice |
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| Course No رقم المساق | Course Name اسم المساق | Credit hours الساعات المعتمدة | Course Description وصف المساق |
|---|---|---|---|
| 4754 | Self Projection | 3 | addresses a theoretical study of the historical emergence of graphic art and the different methods of expression for the arts of engraving and printing from the stone ages until the present. The practical part includes production of artworks in the classic techniques and lithography, zincography, linoleum, silkscreen, monoprint, and wood cut. |
| 5081 | Art Education | 2 | Two theoretical hours covering the most important educational theories related to art education for different grade levels, whether in drawing or handicrafts. It also includes how to use educational tools, how to prepare a classroom plan, and the necessary educational competencies for an art education teacher. Additionally, the course includes a practical part in which the student teaches for one week at a school. |
| 5769 | Printing Techniques | 3 | Printing techniques is a course that is oriented to introduce the students to the different kind of techniques in the world of a printing starting from the offset printing screen printing sublimation printing flexor printing DTF and UV dtf printing UV printing indoor and outdoor printing and other related printing techniques so what is always about is to connect the students with the field of print of the printing industry and to connect them with what they have learned about the design and what is the suitable design for each kind of this printing techniques also introduce them to the main functions in the printing industry prepress techniques press techniques and post press techniques |
| 5773 | Packaging design and Construction | 3 | This course provides a comprehensive introduction to packaging design and structural construction. Students will explore the relationship between form, function, materials, sustainability, branding, and manufacturing processes. Through lectures, case studies, hands-on prototyping, and digital design software, students will learn how to conceptualize, design, and construct effective packaging for consumer products. |
| 5875 | Graduation Project | 3 | The graduation project course aims at the practical training necessary to consolidate the theoretical and practical principles and concepts that were studied in the multimedia/graphics specialization plan. In it, the student also gets acquainted with the needs of the community and analyzes some multimedia projects so that the student, during a full semester, builds a project in one of the specialization tracks. Producing a short 2D or 3D animated film, drama or documentary film. The student can also make a mural on a subject. A group of paintings or photographs can be produced with a short film about a specific place. The student can also digitize units of educational books and produce interactive books using Animation programs, programming, or developing an interactive game on a topic. |
| 8105 | Advance Video Editing and Cinema Effects | 3 | This course provides students with an in-depth exploration of advanced video production techniques, including visual effects (VFX), motion graphics, and short film production. The program focuses on developing students' skills throughout the entire production workflow – from conceptualization and scriptwriting to the final product – while utilizing industry-standard software such as Adobe After Effects and Cinema 4D. A distinctive feature of this course is its integration of AI tools for digital visual effects creation. Through hands-on projects, students will learn to produce professional-quality videos tailored for various digital platforms. This comprehensive training prepares graduates for careers in media production and the film industry, equipping them with both technical expertise and creative problem-solving abilities for modern digital content creation. |
| 8114 | Principles of Design 2 | 3 | One theoretical hour and two practical hours This course is an extension for the course of "Fundamentals of Design 1". The theoretical part includes an advanced knowledge in the philosophy of design and its role in life and the most important visual and aesthetic foundations by focusing on advanced concepts in design structures such as the golden sector and golden relativity as well as focus On the concepts of the unfamiliar and breaking the expectation in the design construction and the receiver's psychology, in addition to contemporary concepts that focus on the theory of the mixed medium in the contemporary design discourse. the practical part, includes advanced applications in design by investing the previous knowledge and theoretical values to achieve design projects of various purposes and function. |
| 8302 | Practical Training | 1 | In this course, students attend various institutions related to their field of specialization and future work, such as: printing presses, radio stations, design and advertising companies, newspapers, and others. During this course, the student applies all that he has learned and mastered in terms of special skills in the field of multimedia and graphics. This requirement also aims to put the student in the field of real work, facilitate the process of his involvement in the labor market in the future, and enhance his self-confidence and ability to communicate. He can also identify and analyze the problems facing the labor market, and he can use his skills and creative energies and employ them effectively to solve such problems. The student spends 150 hours inside the institution in which he is trained, and he is followed up by the training supervisor with weekly visits. The student also stops all the training and activities he has done on the field training site of the university. |
| 8456 | 3D animation 1 (character modeling ,texturing and lighting) | 3 | This course teaches the principles and practice of 3D digital modeling, with some instruction on materials, textures. You will gain a fundamental understanding of polygons, subdivision surfaces, NURBS and splines along with deformations and editing in order to create models using Maya’s 3D software. You will develop skills in 3D design and apply these in a series of assignments that will end in the creation of a fully rigged biped model complete with skeleton, inverse and forward kinematics and motion controls. In addition to class time, you must spend a significant number of hours in the lab completing homework and gaining proficiency with the tools. Finally, Modeling is a great place to start as it is the foundation for all these career paths. Gain a deeper understanding of graphic design and illustration as you use 3D animation software to create virtual three-dimensional design projects |
| 8458 | 3D animation 2 (character animation and rigging) | 3 | animation of 3D characters. Students will learn the technical and artistic principles of character rigging, including the creation of bone structures, control systems, and skinning techniques to prepare models for animation. The course also covers keyframe animation, character movement cycles, facial expressions, and lip-syncing, enabling students to bring their characters to life in expressive and believable ways. Using industry-standard software such as Autodesk Maya or Blender, students will develop complete rigging systems and animate characters within interactive or cinematic contexts. The course further explores the integration of artificial intelligence tools to enhance the animation workflow—such as motion capture refinement, procedural animation, and AI-driven behavior simulations. By the end of the course, students will be able to produce fully rigged and animated 3D characters ready for use in games, films, or interactive applications. |
| 8459 | Multimedia projects design and development | 3 | Design and development of multimedia projects course aims to give the students the ability to analysis, design and implementation of multimedia project. Especially writing the document for the graduation project in multimedia and graphic design. Staring from idea analysis until the delivery stages passing through the planning and costing, designing, content, production and finally testing. During the course it gives the students many skills emphasize on user interface design (UX, UI in details), content design with storyboards or scripts, creation of graphics, animation, audio and video materials, and software development using high level authoring tools, such as animate. Also, it trains the students how to write RFP and Bid proposal. Finally, this course tends to promote the culture of digital right managements by exploring all the issues in copyrights for multimedia elements. |
| 30054 | Introduction to 2D Animation | 3 | This course focuses on providing students with the fundamentals of 2D animation design using Adobe Animate or any other animation production software. Students will learn digital drawing tools, how to design environments and characters, and how to work with the timeline, layers, and frames, in addition to mastering basic motion principles. The course also introduces the use of artificial intelligence to enhance workflow, such as motion prediction tools and AI-generated character creation to support the artistic production process. It aims to develop students’ creative and artistic skills in the Multimedia/Graphics major while preparing them for more advanced technical and artistic topics in future courses. |
| 30055 | Advance 2D Animation | 3 | This course focuses on mastering professional-level 2D animation techniques, including classical animation, character animation, lip-syncing, and sound synchronization, as well as integrating visual effects to produce complete animated films. Students will be trained in using advanced software such as Adobe Animate or similar programs to create creative scenes that either replicate reality or embody innovative artistic styles. The course also explores the role of artificial intelligence in advancing animation production, such as speeding up animation processes, generating realistic expressions, and analyzing audio to improve lip-sync accuracy. Students are encouraged to integrate modern technologies and leverage AI in producing comprehensive works that align with developments in multimedia and graphics fields. |
| 30056 | Digital Font Production and Islamic Motifs | 3 | Through this course student explores the standards of Arabic calligraphy, its types and styles. The student also practices writing texts in various Arabic scripts such as Naskh, Kufic, Ruq'ah, and others after understanding the principles, values, and standards of each type. The student will also learn about digital fonts and typefaces in different systems and how to design and produce them using various software programs specialized in digital font design and production. Additionally, through this course, the student will be introduced to different types of Islamic ornamentation. In the practical part of the course, the student will train in producing Arabic digital fonts using computer programs designed for this purpose and utilizing these fonts in artistic works. The final output of this course will be a digital font designed, implemented, produced and programmed by the student, enabling him and others to use it across different operating systems such as Windows and Mac. |
| 30057 | Digital Game Design and Programming | 3 | This comprehensive course focuses on training students in the design and development of digital games using the Unity engine. It covers the theoretical foundations of electronic games and essential design principles, along with the development of 2D and 3D environments and characters within Unity. The course also strengthens students’ technical skills by integrating artificial intelligence in games, such as character animation, enhancing player interaction, and applying machine learning techniques to improve gameplay experiences. This course is ideal for Multimedia and Graphics students seeking to acquire innovative skills in modern game development |
| 30058 | Advanced Digital Design | 3 | This course aims to develop students' creative and innovative thinking in digital content design. It covers digital design techniques that challenge traditional methods and are used to produce unique and impactful content. Students will learn how to integrate text and images in unconventional ways, experiment with new design approaches for digital books and magazines, and work on applied projects that encourage them to develop innovative design solutions. These solutions will align with the evolving demands of the market and help them stand out in their professional fields and the modern digital world. |
| 30059 | Contemporary Theories in Design | 3 | This course explores contemporary theories in design, with a focus on modern and postmodern movements and their impact on various fields of design. Students will examine how artistic and theoretical concepts shape design practices, particularly in the context of the digital transformation that characterizes the postmodern era. The course emphasizes integrating these theories into multimedia design, highlighting their influence on visual storytelling, interactive media, and digital aesthetics. Students will gain a deeper understanding of how to apply contemporary theories to create innovative multimedia projects that align with the needs of modern audiences. The course also covers key image and media reading theories, as well as major concepts in film theory. |
| 30067 | Visual Programming for Multimedia | 4 | This course aims to provide multimedia students with the fundamental knowledge and skills in visual programming, using graphical development environments and tools that facilitate application development. The course focuses on the core concepts of programming in a visual environment, designing interactive interfaces, and handling multimedia elements such as images, video, and audio. Students will learn how to use visual programming tools and techniques to create applications that support user interaction, with an emphasis on practical interactive projects and the development of educational and entertainment multimedia applications. |
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| Course No رقم المساق | Course Name اسم المساق | Credit hours الساعات المعتمدة | Course Description وصف المساق |
|---|---|---|---|
| 4735 | Creative Concept | 3 | 3 credit hours 1 theoretical 2 practical The theoretical part includes reading the most important philosophical schools and psychology that explained the creative phenomenon. The practical part includes students producing three-dimensional projects with different materials and topics that develop their abilities of imagination and creativity. |
| 5766 | Sciagraphy and Perspective | 3 | The course aims to develop students' understanding of the terms, concepts, and manual skills needed to make 3D architectural drawings, and to clarify the foundations of perspective using one vanishing point, two or more vanishing points, or perspective at different heights (human eye, bird's eye, ant's eye). Students become more familiar with the rules of shadow for point, line, plane, and solid, and techniques of interior perspective. Develop the student's ability to visualize the architecture and interior projects. |
| 8106 | Stop Motion | 3 | The Stop Motion Animation course provides a comprehensive introduction to the art of frame-by-frame animation, creating the illusion of movement. Students will learn the fundamentals of this classic technique, which combines visual creativity with technical skills, using diverse materials such as clay (Claymation), puppets, everyday objects, paper, or even incorporating people into the artwork. This course stands out for its practical approach, encouraging students to immediately apply theoretical concepts through hands-on creative projects. It maintains a careful balance between specialized technical guidance and personal creative freedom, enabling participants to develop their unique artistic signature in the field of stop motion film production. |
| 8112 | Painting | 3 | It represents a general introduction to dealing with multiple color materials (oil colors, acrylic and water colors) and training on painting figures and landscape focusing on the color expression of the human body and its movements, and the embodiment of light and shadows through color. |
| 30060 | Social media and Digital Content Creation | 3 | This course introduces students to key concepts in social media, emphasizing its evolution, impact, and dominance over traditional media in the digital age. It explores the transformative role of artificial intelligence in enhancing content creation, data analysis, personalization, and predicting user behavior. Students will examine modern media trends such as citizen journalism, mobile reporting, and digital writing etiquette. The practical component focuses on designing cross-platform digital content using advanced tools like Canva, and applying AI-powered tools such as ChatGPT, Grammarly, and Lumen5 to optimize content effectiveness and audience engagement. |
| 30061 | Artificial Intelligence and Multimedia Production | 3 | This course focuses on exploring the role of generative artificial intelligence in multimedia production, with an emphasis on its practical applications in graphic design, animation, video editing, and creative content generation. It covers the fundamental concepts of generative AI, such as Generative Adversarial Networks (GANs) and deep learning models, and how they are used to create innovative and effective content that meets the needs of the creative industry. Students will learn to use advanced tools like DALL·E, Runway ML, and ChatGPT to generate images, text, and video effects in creative ways. The course also presents practical examples of how AI can enhance designers' productivity, while addressing the ethical and creative challenges associated with using such technologies. It offers students the opportunity to develop hands-on projects that combine human creativity with the generative power of AI. |
| 30062 | Special Topics | 3 | The Special Topics in Multimedia course is a flexible course in which several advanced and varied topics are given in the field of multimedia, design and graphics, such as issues of artificial intelligence and the world of fine arts or artificial intelligence and animation. It depends on the teacher to choose topics that benefit students in their specialization. And the ability to complete their studies in a variety of different fields. |
| 30063 | User Experience and User Interface (UX/UI) | 3 | This course aims to introduce students to the principles of User Experience (UX) and User Interface (UI) design, with a focus on applying artificial intelligence (AI) techniques to enhance the design process and improve interaction between users and digital products. It covers user-centered design stages, from analyzing user needs and planning their digital journey to creating visually appealing interfaces aligned with the latest design trends. The practical component includes the use of advanced tools such as Figma and Adobe XD, alongside AI applications for data analysis and innovative design creation. Students will learn to test and refine their designs using modern AI techniques that analyze user behavior and suggest improvements, ultimately enhancing digital experiences and providing integrated solutions that meet market demands. |
| 30064 | Digital design and Visual Identity | 3 | This course aims to introduce students to the concepts of visual identity, with a focus on developing their skills in digital visual expression and applying them to create comprehensive visual identities for brands and institutions. It covers elements of graphic design, including color, visual composition, and the use of visual elements such as logos, typography, color schemes, and visual identity systems. Through this course, students will gain the ability to analyze and evaluate existing visual identities and design a comprehensive visual identity that includes various applications such as business cards, official stationery, packaging, and digital advertisements. The course emphasizes practical aspects through individual and group projects, culminating in the development of a complete visual identity project as the final outcome of the course. |
| 30065 | Screenwriting and Storyboarding | 3 | This course aims to equip participants with the necessary skills and knowledge to write scripts for various film genres, including animation, narrative, and documentary films, while developing them visually through creating effective storyboards. The course covers the fundamentals of dramatic writing, character development, plot structure, and dialogue writing, along with techniques for transforming written scripts into visual narratives through storyboarding. By the end of the course, students will be able to write professional scripts and create detailed, production-ready storyboards for different types of films. |
| 30066 | Web sites Design and Development | 3 | This course covers the fundamentals of designing and developing websites using HTML, CSS, and JavaScript. It focuses on creating user-friendly websites, with an emphasis on user experience (UX) and user interface (UI) design. Students will learn how to design attractive web pages that are compatible with various devices and how to effectively integrate digital content such as text, images, and videos. Through practical projects, students will build websites from scratch This course will equip students with the skills needed to pursue careers in web development and UI design. |